Enemies
Two Enemies, One Story: Inside That’s No Moon’s Single-Player Crossfire
After years of quiet development, That’s No Moon has finally pulled back the curtain on its debut project: a single-player, narrative-driven reimagining of Smilegate’s billion-player Crossfire franchise. Revealed at Summer Game Fest, the game trades the series’ competitive multiplayer roots for a story-first action-adventure built around two reluctant allies from opposing factions, Layla and Delroy. […]
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